return TRUE;
}
-/**
- * gtk_timeline_new:
+/*
+ * _gtk_timeline_new:
* @duration: duration in milliseconds for the timeline
*
* Creates a new #GtkTimeline with the specified number of frames.
*
* Return Value: the newly created #GtkTimeline
- **/
+ */
GtkTimeline *
_gtk_timeline_new (guint duration)
{
NULL);
}
-/**
- * gtk_timeline_start:
+/*
+ * _gtk_timeline_start:
* @timeline: A #GtkTimeline
*
* Runs the timeline from the current frame.
- **/
+ */
void
_gtk_timeline_start (GtkTimeline *timeline)
{
}
}
-/**
- * gtk_timeline_pause:
+/*
+ * _gtk_timeline_pause:
* @timeline: A #GtkTimeline
*
* Pauses the timeline.
- **/
+ */
void
_gtk_timeline_pause (GtkTimeline *timeline)
{
}
}
-/**
- * gtk_timeline_rewind:
+/*
+ * _gtk_timeline_rewind:
* @timeline: A #GtkTimeline
*
* Rewinds the timeline.
- **/
+ */
void
_gtk_timeline_rewind (GtkTimeline *timeline)
{
}
}
-/**
- * gtk_timeline_is_running:
+/*
+ * _gtk_timeline_is_running:
* @timeline: A #GtkTimeline
*
* Returns whether the timeline is running or not.
*
* Return Value: %TRUE if the timeline is running
- **/
+ */
gboolean
_gtk_timeline_is_running (GtkTimeline *timeline)
{
return (priv->source_id != 0);
}
-/**
- * gtk_timeline_get_elapsed_time:
+/*
+ * _gtk_timeline_get_elapsed_time:
* @timeline: A #GtkTimeline
*
* Returns the elapsed time since the last GtkTimeline::frame signal
*
* Return Value: elapsed time in milliseconds since the last frame
- **/
+ */
guint
_gtk_timeline_get_elapsed_time (GtkTimeline *timeline)
{
return priv->elapsed_time;
}
-/**
- * gtk_timeline_get_fps:
+/*
+ * _gtk_timeline_get_fps:
* @timeline: A #GtkTimeline
*
* Returns the number of frames per second.
*
* Return Value: frames per second
- **/
+ */
guint
_gtk_timeline_get_fps (GtkTimeline *timeline)
{
return priv->fps;
}
-/**
- * gtk_timeline_set_fps:
+/*
+ * _gtk_timeline_set_fps:
* @timeline: A #GtkTimeline
* @fps: frames per second
*
* Sets the number of frames per second that
* the timeline will play.
- **/
+ */
void
_gtk_timeline_set_fps (GtkTimeline *timeline,
guint fps)
g_object_notify (G_OBJECT (timeline), "fps");
}
-/**
- * gtk_timeline_get_loop:
+/*
+ * _gtk_timeline_get_loop:
* @timeline: A #GtkTimeline
*
* Returns whether the timeline loops to the
* beginning when it has reached the end.
*
* Return Value: %TRUE if the timeline loops
- **/
+ */
gboolean
_gtk_timeline_get_loop (GtkTimeline *timeline)
{
return priv->loop;
}
-/**
- * gtk_timeline_set_loop:
+/*
+ * _gtk_timeline_set_loop:
* @timeline: A #GtkTimeline
* @loop: %TRUE to make the timeline loop
*
* Sets whether the timeline loops to the beginning
* when it has reached the end.
- **/
+ */
void
_gtk_timeline_set_loop (GtkTimeline *timeline,
gboolean loop)
return priv->duration;
}
-/**
- * gtk_timeline_set_direction:
+/*
+ * _gtk_timeline_set_direction:
* @timeline: A #GtkTimeline
* @direction: direction
*
* Sets the direction of the timeline.
- **/
+ */
void
_gtk_timeline_set_direction (GtkTimeline *timeline,
GtkTimelineDirection direction)
priv->direction = direction;
}
-/**
- * gtk_timeline_get_direction:
+/*
+ * _gtk_timeline_get_direction:
* @timeline: A #GtkTimeline
*
* Returns the direction of the timeline.
*
* Return Value: direction
- **/
+ */
GtkTimelineDirection
_gtk_timeline_get_direction (GtkTimeline *timeline)
{